﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Util : MonoBehaviour
{

    public static Vector3 PV2UV(Data.Vector3 v)
    {
        return new Vector3(v.x, v.y, v.z);
    }
    public static Data.Vector3 UV2PV(Vector3 v)
    {
        Data.Vector3 result = new Data.Vector3
        {
            x = v.x,
            y = v.y,
            z = v.z,
        };
        return result;
    }
    public static Color PC2UC(Data.Color c)
    {
        return new Color(c.r, c.g, c.b);
    }
    public static Data.Color PC2UC(Color c)
    {
        Data.Color result = new Data.Color
        {
            r = c.r,
            g = c.g,
            b = c.b,
        };
        return result;
    }
}




